4/11/2024 0 Comments Playspace mover tutorialNow put your headset on and Click Calibrate Button. ![]() Very important: Before you put headset on, walk around your gameplay area and ensure that Kinect can track you properly.Press Calibrate next to Body Tracking selection and then select New - 2 Steps.I will describe here 2 step calibration with more details. You can refer to the video tutorial for each method. 2 step calibration - the fast recommended method - video tutorial.Manual calibration for small room - video tutorial.Manual calibration - useful when you want manually tweak the position of trackers or other methods that don't work as expected - video tutorial.5 point calibration - very first method, not practical but you can use it as an alternative - video tutorial.There are three ways to calibrate Kinect and your VR Setup. It might be just one time activity but when you chance something in room setup you might need to do it again. You will notice that they move accordingly when you move your legs but they are not in the right place. If you look around with your headset, you should see the trackers will float around somewhere. Driver4VR is running on higher frequency - 60FPS - to interpolate frames what makes tracking more smooth. Now your device will be detected and tracking will start. Ensure you have Head tracking and Hand tracking turned OFF. On Tracking page in Driver4VR window select Kinect: Skeleton.Once you connect the device and install drivers, you are ready to set this up! Initial configuration Install Kinect Drivers from Microsoft website: When located at 6 feet (1.8 m) I set angle to -16 degrees. Remember to adjust angle to ensure your whole body is visible by camera. For Kinect One, device can be located as close as 5 feet (1.6 m). Optimal placement for Kinect 360 starts at 6 feet (1.8 m) from the floor. There is also Kinect 360 to PC that has already USB connection and an adapter is not required.įor Kinect One you need USB 3.0 while for Kinect 360 you need USB 2.0. Kinect will be used to emulate hip and leg trackers.įor Kinect 360 for Xbox and Kinect 2.0 you need to purchase an adapter to PC. It is assumed here that you already have existing VR setup like Oculus, HTC Vive, HTC Cosmos, Valce Index or HP Reverb. Kinect is a great alternative for Vive Trackers. Preparation: Kinect device, adapter and drivers. Check also if OSC is Enabled and data is coming in the OSC Debug window. In most cases, it should not as far as you stay in same local network. If you don’t see trackers, make sure that the Quest IP address did not change. In Application Settings you can enable auto Connect on application Launch. Recenter view into Smartphone's direction and do and Avatar T-pose calibration, as usual. Next time, just start Driver4VR and press Connect, and you should see trackers immediately in VRChat. Finally, just stay in T pose and press both triggers.That should be all □.If the avatar’s feet are above or below the floor, then adjust the avatar’s height.Your orientation might change so use snap-turn with Joystick if required to look at the mirror for example. Long press Oculus button on right controller to recenter view into Smartphone's direction. ![]() Stay directly in front of the Smartphone and point your head into it's direction. Body Trackers might be not aligned with your pose.Open VRChat settings and press Calibrate FBT. ![]() At this moment, you should see the trackers floating somewhere in VRChat, but not necessarily aligned with your body. Make sure that “Toggle FBT” is ON, and Trackers is set to System.
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